Signal and reception are the basic model of asynchronous communication

Card Puncher Data Processing

Process - Signal

About

Signals and Receptions are used to model asynchronous communication between entity.

A Signal is a specification of a kind of communication between objects in which a reaction is asynchronously triggered in the receiver without a reply.

The sender of a Signal will not block waiting for a reply but continue execution immediately.

Documentation / Reference







Share this page:
Follow us:
Task Runner